000 | 01687 a2200169 4500 | ||
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020 | _a9781909414778 | ||
082 |
_a743 _bLEW |
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100 |
_aLewis, Matthew Ed. _990418 |
||
245 | _aBeginner's guide to sketching : robots, vehicles and sci-fi concepts | ||
260 |
_aWorcester _b3DTotal Publishing _c2021 |
||
300 | _a213,iiip. | ||
505 | _aContents Introduction 6 Getting Started 8 By John A. Frye Tools & Materials 10 Perspective basics 24 Geometry, light & materials 32 Concept design basics 42 Projects 48 Combat Spaceship 50 By Lorin Wood Lunar roving buggy 64 By Milen Ivanov Prefab colony dwelling 78 By Rob Turpin All-terrain mining machine 92 By Guido Kuip Trading Ship 106 By Lorin Wood High-tech luxury home 120 By Callie Wei Domestic helper robot 134 By Ang Chen Abandoned ship interior 148 By Qianjiao Ma Quick Studies 162 Quadruped robot 164 By Dwayne Vance Breathing apparatus 166 By Jan Buragay Submersible obelisk 168 By Wayne Haag Submersible craft 170 By Jeff Zugale Floating rock formation 172 By Riccardo Pagni Bipedal mech 174 By Dwayne Vance Control Panel 176 By Erik Dillinger Hoverbike 178 By Jeff Zugale Mutant Plant 180 By Riccardo Pagni Futuristic rifle 182 By Wayne Haag Specimen tank 184 By Erik Dillinger Advanced Projects 186 Speeder vehicle scene 188 Using tone paper By Jerel Dye Armed Patrol robot 198 Digital Sketching By Michal Kus Contributors 210 Glossary 212 | ||
650 |
_aCivilization _aRobots in art. _aAutomobiles in art. _aFantasy in art. _998092 |
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890 | _aUSA | ||
891 | _aFP | ||
942 | _2ddc | ||
999 |
_c69613 _d69613 |