000 01460nam a2200169Ia 4500
999 _c57618
_d57618
008 191216s9999||||xx |||||||||||||| ||und||
082 _aA TH-1384
_bPAT
100 _aPatel, Chandani (UA0710)
_985430
245 0 _aUnravelling the framework of speculative design (Also available on CD)
260 _c2017
300 _a93p.,CD-ROM
505 _aContents Acknowledgements Contents 01 Abstract 03 Research Questions Introduction 05 Scope & Limitations A Brief History of Speculative Design / 01 13 Characteristics of Speculative Design Practice / 02 21 Pursuit of Inquiry 23 Basis of Perception Displacement through Time 25 Displacement through Space 27 Scenario Building Story Telling Narrative Theory & Case Studies / 03 29 Methodology 31 Application of Framework Selection Criteria for Case studies 35 Outliers 37 Einstein Tomb by Lebbeus Woods 39 Museum of Lost Volumes by Nemestusio 45 Metropolis by Fritz Lang 51 Monument Valley by Ustwo Games 59 Clean Air pod by Ant Farm 69 Conical Intersect by Gordon Matta Clark 73 General Inferences 79 Character – Environment Relationship Narrator- Focalizer Relationship Focalizer and Speculative Design Theory Diegetic and Mimetic Spectrum 81 Conclusions 83 Bibliography 89 Image References 91
700 _aKhanwalkar, Seema (Guide)
_985431
890 _aIndia
891 _a2010 Batch
891 _aFA-UG