000 01320 a2200181 4500
999 _c47838
_d47838
020 _a9780974538108
082 _a729.28
_bLAR
100 _aLarson, Greg Ward
_962074
245 _aRendering with radiance : the art and science of lighting visualization
260 _aCalifornia
_bSpace and light Pub.
_c2003
300 _axxiii,664p.
505 _aCONTENTS Preface How to use this book xvii Plates Following Page 328 Part 1 Tutorials Chapter 1 Introduction 3 Chapter 2 Scene 1 Tutorial 41 Chapter 3 Scene 1 Tutorial 93 Chapter 4 Radiance Scripting Techniques 235 Part II Applications Chapter 5 Lighting Analysis 283 Chapter 6 Daylight Simulation 341 Chapter 7 Roadway Lighting 391 Chapter 8 Dramatic Lighting 419 Chapter 9 Animation 469 Part III Calculation Methods Chapter 10 Deterministic and Stochastic Ray Tracing 491 Chapter 11 Direct Calculation 499 Chapter 12 Indirect Calculation 523 Chapter 13 Secondary Light Sources 563 Chapter 14 Single-Scatter Participating Media (Mist) 585 Chapter 15 Parallel Rendering Computations 599 Bibliography 613 Glossary 617 Index 635 About the Authors 657 Where to Get Radiance 659
600 _940625
700 _aShakespeare, Rob
_962075
890 _aUSA
891 _aFT
942 _2ddc