000 | 01330nam a2200193Ia 4500 | ||
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008 | 160408s9999 xx 000 0 und d | ||
020 | _a047136004X | ||
082 |
_a006.6 _bKER |
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100 |
_aKerlow, Isaac Victor _917461 |
||
245 | _aArt of 3-D computer animation and imaging | ||
250 | _aEd.2 | ||
260 |
_aCanada _bJohn Wiley Pub. _c2000 |
||
260 |
_bJohn Wiley Pub. _aCanada _c2000 |
||
300 | _axiv,434p. | ||
505 | _aCONTENTS Preface x Acknowledgements xiv SECTION 1 INTRODUCTION CHAPTER I ANIMATION, ART AND TECHNOLOGY IN CONTEXT 3 CHAPTER 2 THE DIGITAL PRODUCTION PROCESS 41 SECTION II MODELING CHAPTER 3 BASIC MODELING CONCEPTS 77 CHAPTER 4 BASIC MODELING TECHNIQUES 101 CHAPTER 5 ADVANCED MODELING TECHNIQUES 123 SECTION III RENDERING CHAPTER 6 BASIC RENDERING CONCEPTS 151 CHAPTER 7 THE CAMERA 181 CHAPTER 8 LIGHTING 197 CHAPTER 9 SHADING AND SURFACE CHARACTERISTICS 225 SECTION IV. ANIMATION CHAPTER 10 BASIC CONCEPTS OF ANIMATION 269 CHAPTER 11 BASIC COMPUTER ANIMATION TECHNIQUES 299 CHAPTER 12 ADVANCED COMPUTER ANIMATION TECHNIQUES 327 SECTION V. POST-PROCESSING CHAPTER 13 RETOUCHING AND COMPOSITING 369 CHAPTER 14 OUTPUT 397 APPENDIX www.artof3d.com 421 INDEX 422 | ||
600 | _946583 | ||
890 | _aCanada | ||
891 | _aGratis from Dr. Bharat Dave | ||
999 |
_c43358 _d43358 |