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Art of doing science and engineering : learning to learn

By: Publication details: California Stripe Press 2020Description: xxiii,403pISBN:
  • 9781732265172
DDC classification:
  • 620 HAM
Contents:
Contents Foreword vii Preface xix Introduction xxiii 1 Orientation 1 2 Foundations of the digital (discrete) revolution 16 3 History of computers-hardware 30 4 History of computers-software 43 5 History of computer applications 62 6 Limits of computer applications-AI-I 75 7 Limits of computer applications-AI-II 88 8 Limits of computer applications-AI-III 104 9 n-Dimensional space 108 10 Coding theory-I 124 11 Coding theory-II 136 12 Error-correcting codes 149 13 Information theory 163 14 Digital filters-I 178 15 Digital filters-II 196 16 Digital filters-III 211 17 Digital filters-IV 224 18 Simulation-I 234 19 Simulation-II 246 20 Simulation-III 258 21 Fiber optics 275 22 Computer-aided instruction (CAI) 286 23 Mathematics 297 24 Quantum mechanics 312 25 Creativity 323 26 Experts 333 27 Unreliable data 345 28 Systems engineering 360 29 You get what you measure 373 30 You and your research 386 Index 400
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Holdings
Item type Current library Collection Call number Status Date due Barcode Item holds
Book CEPT Library Faculty of Technology 620 HAM Available 025771
Total holds: 0

Contents
Foreword vii
Preface xix
Introduction xxiii
1 Orientation 1
2 Foundations of the digital (discrete) revolution 16
3 History of computers-hardware 30
4 History of computers-software 43
5 History of computer applications 62
6 Limits of computer applications-AI-I 75
7 Limits of computer applications-AI-II 88
8 Limits of computer applications-AI-III 104
9 n-Dimensional space 108
10 Coding theory-I 124
11 Coding theory-II 136
12 Error-correcting codes 149
13 Information theory 163
14 Digital filters-I 178
15 Digital filters-II 196
16 Digital filters-III 211
17 Digital filters-IV 224
18 Simulation-I 234
19 Simulation-II 246
20 Simulation-III 258
21 Fiber optics 275
22 Computer-aided instruction (CAI) 286
23 Mathematics 297
24 Quantum mechanics 312
25 Creativity 323
26 Experts 333
27 Unreliable data 345
28 Systems engineering 360
29 You get what you measure 373
30 You and your research 386
Index 400

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