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Real time (VR) simulations of construction projects (Softcopy is also available)

By: Contributor(s): Material type: TextTextPublication details: 2018Description: x,13,xxxivp.,5sheetsDDC classification:
  • CPM TH-0319 PAR
Contents:
Undertaking ii Certificate iii Disclaimer iv Table of Contents v Acknowledgement vii Abstract viii List of Figures ix List of Tables x 1. Introduction 1 1.1 Discrete-event simulation 2 2. Need For Study 4 2.1 Activity Level versus Operations Level Construction Visualization 4 2.2 Models 5 2.2.1 The Cyclone 5 2.2.2 Virtual Reality Systems 5 2.2.3 Virtual Reality Applications 6 2.2.4 Augmented reality 7 3. Objectives 8 4. Scope Of Study 9 5. Methodology 10 (a) Literature Review 10 (b) Data Collection & Analysis 10 6. Research Gap 11 7. Expected Outcome 12 8. Conclusion 13 Annexure A i 1. Cyclone System Model i 2. References iii 3. Literature Review v 4. Comparison of existing model to conceptual model in construction project xiii 5. Start-up Windows of the Software. xiv 6. Real Scenario Cases xvi Case 1: Inventory Management xvi Case 2: Pier Casting Process xvii Case 3: Pile Boring Operation xviii Case 4: MIS Flow in Project xxvi 7. Conceptual Model of the Software xxviii Module 1: Engine xxviii Module 2: Model xxx Module 3: Planning/Schedule and Simulation xxxii Annexure B xxxiv 1. B1: Modules and Construction Phases xxxiv 2. B2: Works Handled by Software Modules xxxiv 3. B3: Process Flow for Inventory management xxxiv 4. B4: Pier Casting Process Cyclone Chart xxxiv 5. B5: JCB Simulation Algorithm xxxiv 6. B6: Pile Boring Machine Simulation xxxiv 7. B7: MIS Flow xxxiv 8. B8: Module 1: Engine (Concept Model) xxxiv 9. B9: Module 2: Model (Concept) xxxiv 10. B10: Module 3: Planning/Schedule and Simulation xxxiv
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Item type Current library Collection Call number Status Date due Barcode Item holds
Thesis CEPT Library Faculty of Technology CPM TH-0319 PAR Not for loan 020001
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Undertaking ii
Certificate iii
Disclaimer iv
Table of Contents v
Acknowledgement vii
Abstract viii
List of Figures ix
List of Tables x
1. Introduction 1
1.1 Discrete-event simulation 2
2. Need For Study 4
2.1 Activity Level versus Operations Level Construction Visualization 4
2.2 Models 5
2.2.1 The Cyclone 5
2.2.2 Virtual Reality Systems 5
2.2.3 Virtual Reality Applications 6
2.2.4 Augmented reality 7
3. Objectives 8
4. Scope Of Study 9
5. Methodology 10
(a) Literature Review 10
(b) Data Collection & Analysis 10
6. Research Gap 11
7. Expected Outcome 12
8. Conclusion 13
Annexure A i
1. Cyclone System Model i
2. References iii
3. Literature Review v
4. Comparison of existing model to conceptual model in construction project xiii
5. Start-up Windows of the Software. xiv
6. Real Scenario Cases xvi
Case 1: Inventory Management xvi
Case 2: Pier Casting Process xvii
Case 3: Pile Boring Operation xviii
Case 4: MIS Flow in Project xxvi
7. Conceptual Model of the Software xxviii
Module 1: Engine xxviii
Module 2: Model xxx
Module 3: Planning/Schedule and Simulation xxxii
Annexure B xxxiv
1. B1: Modules and Construction Phases xxxiv
2. B2: Works Handled by Software Modules xxxiv
3. B3: Process Flow for Inventory management xxxiv
4. B4: Pier Casting Process Cyclone Chart xxxiv
5. B5: JCB Simulation Algorithm xxxiv
6. B6: Pile Boring Machine Simulation xxxiv
7. B7: MIS Flow xxxiv
8. B8: Module 1: Engine (Concept Model) xxxiv
9. B9: Module 2: Model (Concept) xxxiv
10. B10: Module 3: Planning/Schedule and Simulation xxxiv

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