Fundamentals of interactive computer graphics
Foley, James D.
Fundamentals of interactive computer graphics - California Addison-Wesley Publishing Company 1983 - xx,664p.
CONTENTS
CHAPTER 1
WHAT IS INTERACTIVE GRAPHICS? 1
CHAPTER 2
BASIC INTERACTIVE GRAPHICS PROGRAMMING 29
CHAPTER3
GRAPHICS HARDWARE 95
CHAPTER4
IMPLEMENTATIONOF A SIMPLE GRAPHICS PACKAGE (SGP) 137
CHAPTER5
INTERACTION DEVICES AND TECHNIQUES 183
CHAPTER6
THE DESIGN OF USER-COMPUTER GRAPHIC CONVERSATION 218
CHAPTER7
GEOMETRICAL TRANSFORMATIONS 245
CHAPTER8
VIEWING IN THREE DIMENTIONS 268
CHAPTER9
MODELING AND OBJECT HIERARCHY 319
CHAPTER10
ADVANCED DISPLAY ARCHITECTURE 391
CHAPTER11
RATER ALGORITHMS AND SOFTWARE 431
CHAPTER12
DISPLAY ARCHITECTURE 479
CHAPTER13
REPRESENTATION OF 3D SHAPES 505
CHAPTER14
THE QUEST FOR VISUAL REALISM 539
CHAPTER15
ALGORITHMS FOR REMOVING HIDDEN EDGES AND SURFACES 553
CHAPTER16
SHADING MODELS 575
CHAPTER17
INTENSITY AND COLOR 593
BIBLIOGRAPHY 625
INDEX 655
201144689
006.6 / FOL
Fundamentals of interactive computer graphics - California Addison-Wesley Publishing Company 1983 - xx,664p.
CONTENTS
CHAPTER 1
WHAT IS INTERACTIVE GRAPHICS? 1
CHAPTER 2
BASIC INTERACTIVE GRAPHICS PROGRAMMING 29
CHAPTER3
GRAPHICS HARDWARE 95
CHAPTER4
IMPLEMENTATIONOF A SIMPLE GRAPHICS PACKAGE (SGP) 137
CHAPTER5
INTERACTION DEVICES AND TECHNIQUES 183
CHAPTER6
THE DESIGN OF USER-COMPUTER GRAPHIC CONVERSATION 218
CHAPTER7
GEOMETRICAL TRANSFORMATIONS 245
CHAPTER8
VIEWING IN THREE DIMENTIONS 268
CHAPTER9
MODELING AND OBJECT HIERARCHY 319
CHAPTER10
ADVANCED DISPLAY ARCHITECTURE 391
CHAPTER11
RATER ALGORITHMS AND SOFTWARE 431
CHAPTER12
DISPLAY ARCHITECTURE 479
CHAPTER13
REPRESENTATION OF 3D SHAPES 505
CHAPTER14
THE QUEST FOR VISUAL REALISM 539
CHAPTER15
ALGORITHMS FOR REMOVING HIDDEN EDGES AND SURFACES 553
CHAPTER16
SHADING MODELS 575
CHAPTER17
INTENSITY AND COLOR 593
BIBLIOGRAPHY 625
INDEX 655
201144689
006.6 / FOL